-- GENERATED SPELL FOR [Savannah Huntress] --


function spell0_3415(pUnit, Event) --@Claw,n/a--
pUnit:FullCastSpellOnTarget(16828,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_3415', 613, 1)
end

function spell1_3415(pUnit, Event) --@Cower,n/a--
pUnit:FullCastSpellOnTarget(1742,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_3415', 0, 1)
end

function spell2_3415(pUnit, Event) --@Growl,n/a--
pUnit:FullCastSpellOnTarget(14916,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_3415', 0, 1)
end

function spell3_3415(pUnit, Event) --@Prowl,Self--
pUnit:FullCastSpellOnTarget(24450,pUnit)
pUnit:RegisterEvent('Sorts_3415', 0, 1)
end

function spell4_3415(pUnit, Event) --@Rake,n/a--
pUnit:FullCastSpellOnTarget(59881,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_3415', 9000, 1)
end

function Sorts_3415(pUnit, Event)
local choix_sorts_3415 = math.random(0, 4)
if choix_sorts_3415 == 0 then
pUnit:RegisterEvent('spell0_3415', 1, 1)
end
if choix_sorts_3415 == 1 then
pUnit:RegisterEvent('spell1_3415', 1, 1)
end
if choix_sorts_3415 == 2 then
pUnit:RegisterEvent('spell2_3415', 1, 1)
end
if choix_sorts_3415 == 3 then
pUnit:RegisterEvent('spell3_3415', 1, 1)
end
if choix_sorts_3415 == 4 then
pUnit:RegisterEvent('spell4_3415', 1, 1)
end
end

function mob3415_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_3415', math.random(1500, 3000), 1)
end

function mob3415_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob3415_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob3415_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(3415, 1, 'mob3415_Action')
RegisterUnitEvent(3415, 2, 'mob3415_Leave')
RegisterUnitEvent(3415, 3, 'mob3415_Kill')
RegisterUnitEvent(3415, 4, 'mob3415_Die')
